In Game A, the player tosses two balls in the air. As the balls fall, the player must catch and toss them up again. One point is earned for each successful catch. A dropped ball will display a broken ball and end the game.
The object is to continuously catch the balls that fall and throw them back up, as in juggling.
In Game B, the player must juggle three balls, and each successful catch rewards ten points instead of one. Unlike the original release, this version includes an option to mute the game by pressing the Time button during gameplay.
The object is to repeat the pattern of numbers on the flags held up by the on-screen character Mr.
A life is lost each time the player pushes the wrong button or hits the correct number too late. The game ends when three lives are lost.
Game B requires the character to push the right number as quickly as possible, before time runs out. It is included in WarioWare: Touched! In Vermin, moles pop out of the ground and try to get into the player's garden.
The player has to hit the moles with a hammer to keep them out of the garden. In WarioWare, Inc. The player controls two firemen who carry a trampoline and must catch people who fall from a burning building and bounce them into a waiting ambulance.
The player is awarded 3 points for each person who reaches the ambulance, and loses one of their three lives for each person who hits the ground. It was also rereleased as part of the Nintendo Mini Classics. In the Super Smash Bros. In Super Smash Bros. Brawl and Super Smash Bros. Green and Purple versions.
Players control two figures who hold hammers in their hands and hold up numbers. The one with the higher number must attack, and the one with the lower number must flee. An attack may be performed before the number is held up, as a gamble.
It is the first game in the Gold series. The player must prevent pedestrians from falling into one of four sewers by temporarily bridging the open gaps with a manhole cover.
This version of Manhole was one of the cards included with purchase of the Nintendo e-Reader. Tools fall from the sky, but there is a house on the right side of the screen.
The player must guide the character towards the house, and dodge the tools until the door opens. The player is a lion tamer who must prevent the lion from escaping from its cage. It was the first game in the Wide Screen series. The player controls a character in a boat and has to prevent parachutists from landing in shark-infested waters.
A life is lost every time the player fails to do this. In Game B, the parachutes can get stuck in trees. Melee , Mr. Melee, Mr. Melee, he then floats down with a parachute, referencing Parachute.
It does not actually run the game, instead just displaying a demo screen. While the game cannot be played, the speed at which the demo runs can be adjusted. The batteries are recharged with solar panels on the unit.
The object is to recover treasure from a sunken ship without getting caught by an octopus.